Armored Kill comments w/ Daniel “zh1nt0” Matros

Discussion in 'News & Updates' started by PR3SIDENT, Aug 24, 2012.

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    PR3SIDENT Director

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    Armored Kill comments w/ Daniel “zh1nt0” Matros

    Daniel Matros and I have established a pretty great personal friendship, as well as a professional one through the community, Last night we had some time to sit down and just talk about armored kill, nothing more. Please don't read this and think we are going to be revealing secret DLC details... we aren't. Daniel is an DICE employee, and under a very strict NDA on Armored Kill, so please, This is just a short Q&A on Daniel’s thoughts on the Armored Kill DLC, both as the DICE Global Community Manager, and as a 10 year Battlefield Veteran.

    Question 1:
    How much time have you had to play Armored Kill in the Studio playtests?

    -- Simple answer. Every day. Playtests are the best way for us to ensure that we like what we are playing. It´s one thing to sit in a builder and try out some cool models as well as working on the level but actually trying it out is our best way of making sure it really feels the way we want it to feel and play. If it doesn´t play right, we need to take it back and look at how we can improve.

    Question 2:
    What do you think about Armored Kill? Will it be a return to the “Classic Battlefield” experience?

    -- Armored Kill is definitely going to bring that experience back. Close Quarters was more focused towards infantry and close quarter battle so Armored Kill is naturally in line to bring out vehicles and huge maps with lots of flying, shooting as well as tactical sneaky maneuvers by infantry units.

    Question 3:
    Have you had a chance to play Armored Kill on any other platforms? If so, how does it play? A lot of the console players are concerned with scalability; do you think Armored Kill is going to be enjoyable for all platforms?

    -- It plays very well indeed. We of course need to make it feel right for all platforms.

    Question 4:
    Have you decided which map you love the most, and why?

    -- Oh yes. Alborz Mountains is definitely my favorite map. Mostly because it is so vast and has very different levels of height and altitude. It is also a very beautiful map to play on as well with different weather effects.


    Question 5:
    Tell us more about Tank Superiority mode, do you enjoy it?

    -- Yes. Tank Superiority is a good mode I think a lot of folks have been looking forward to. It is essentially a king of the hill type of game mode where you as a team battle against the other team for one flag. The challenge is to hold the flag since the map is quite large and flanking routes come a plenty here.

    Question 6:
    Knowing the battlefield community as well as you do, and as a long time Battlefield vet, do you think Armored Kill is more “tailored” to the veteran based Battlefield community?

    -- I definitely feel that these maps bring back some of the old BF flavor we have seen over the past 10 years but it also does a great job in introducing new players as well. This is an expansion pack based on BF3 and not any older game although all of our previous experience has made BF3 possible.

    Question 7:
    Have you been inside the AC-130? What’s it like trying to defend the Gunship while also trying to provide over watch on ground assaults? Do you think the AC-130 will be used more as an offensive or defensive weapon?

    -- Haha, it gets quite hectic to say the least. The Gunship is an important vehicle and can definitely decide outcomes on the battlefield. You´ve got one cannon that you can use to primarily hit ground targets and lay waste to flag areas with. On the other cannon you´ve got an AA cannon. As with everything in Battlefield, skill determines the winner in tight vehicle combat situations so the tides might even turn if you face an amazing jet pilot. For defensive and offensive? It really depends in what situation you are currently in when you get it. It can however be used for both purposes.

    Question 9:
    We’ve seen the AC-130 on multiple maps via the trailers DICE has put out; can you confirm it’s available on all maps for Armored Kill?

    -- The Gunship is available on all maps on Conquest small and Large.


    A thank you to Daniel for taking some time out of his schedule to discuss his thoughts on Armored Kill with us, we look forward to seeing all the holiness of Armored Kill for ourselves in a few weeks.

Comments

Discussion in 'News & Updates' started by PR3SIDENT, Aug 24, 2012.

  1. aT1C
    good read :)
    TylrD4 likes this.
  2. ChalkOne
    Nicely done, now just make sure to drag Daniel onto DRMB once Armored Kill is out... ;)
    SAvram, TylrD4 and RANDY MANPIPE like this.
  3. phprof
    Very nice. Lots of good information.

    ChalkOne ... I just realized something. You shot me about a week ago on Donya Fortress. Not very nice. ;)
    ChalkOne likes this.
  4. AdrIneX
    Not to be the party pooper here but: "It plays very well indeed. We of course need to make it feel right for all platforms."

    That doesn't sound too promising at all. The entire game is based around the idea of we-need-to-make-it-feel-right-for-all-platforms and that immediately translates into map design.

    Long story short, I'm going to wait and see how REAL Vets think about those maps when they come out and decide from there.
    DaVeX likes this.
  5. Druminator82
    *Sigh "REAL Vets" LOL because the gamers that only played BF3 don't know shit, right?
  6. AdrIneX
    Yes, that's exactly right. I will trust a guy who played every BF up till now and is familiar with the classic BF feel more. Isn't it logical?
  7. PR3SIDENT
    With all due respect, we love and appreciate all Battlefield players no matter their history, Nobody is trying to shove veteran status down anyone's throat here, a lot of us have just seen this from the Franchise before and know what to expect, versus newer BF players who don't. It's not a bad thing to not be a vet, we aren't elitist, we just happen to have more experience with the franchise and may or may not have seen these issues before.
    MrTalala likes this.
  8. Druminator82
    I agree!

    Well said and i agree! Can i still hate the word "REAL Vets?" :)
  9. Nexrad
    Cant wait that mountain map looks amazing and im glad to see he made a comment about weather effects. I hope this will be a trend up through the rest of the maps and definitely BF4 maps because a night/day cycle and/or weather effects are needed to make it feel more authentic and interesting.

    Starting to get tired of playing Caspian/Firestorm/Karg for large conquest so its a perfect time for some new maps
    OH58D and TylrD4 like this.
  10. RANDY MANPIPE
    I started my BF life on 1943, so im a nub, but for me the question would be 'Is It Fun?' and if its vehicle heavy that means im gonna be using teamwork with my regulars to keep tanks alive etc then the answer will prob be yes.
    But hey, iv already paid for it so too late to do anything about it now.
  11. RANDY MANPIPE
    I will never tire of these fine maps Caspian/Firestorm/Kharg, had too many epic BF moments on them.
  12. rangoras7
    Are both guns only on a single side of the AC 130? If so that leaves a whole side open with no defenses from jets.
  13. phprof
    Very true. But then those fancy fly boys on your team are suppose to keep them busy, right?
  14. warriorfb22
    nice interview answered questions that i wanted to know about armored kill
  15. ChalkOne
    :D I shoot LOTS of people on Donya Fortress. Nothing personal lol!
  16. Arnold165
    Great job on interviewing Daniel. Lots of good informtation and can't wait for AK.
  17. MADACE404
    I would still LOVE to have some unguided bombs that I was able to drop on top of the enemy tanks or cap points. Really good read though.
  18. PlaygroundBF3
    Great interview guys! I hope tos ee a few more of the DICE devs being interviewed from a community perspective so we get to ask the questions we really want to know
  19. ProfKiller336
    I'd like to work on DICE and create at least one map :) Great interview. I'm waiting for more news.

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